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  1. Il y a 1 jour · Nintendo uses Unity and Unreal Engine as primary development software tools for creating engaging and visually stunning games. The company also uses native development tools to adjust games specifically for their own gaming systems, ensuring optimal performance and compatibility. Throughout the years, Nintendo has changed its development tools ...

  2. Il y a 4 jours · Le patron de Nintendo, Shuntaro Furukawa, a récemment expliqué à ses investisseurs : "Le développement de jeux est aujourd'hui plus prolongé, plus complexe et plus avancé. C'est inévitable. Pour y faire face, nous développons continuellement nos ressources de développement et réalisons les investissements nécessaires."

  3. en.wikipedia.org › wiki › NintendoNintendo - Wikipedia

    Il y a 1 jour · The Nintendo Entertainment Planning & Development division is the primary software development, production, and supervising division at Nintendo, formed as a merger between their former Entertainment Analysis & Development and Software Planning & Development divisions in 2015. Led by Shinya Takahashi, the division holds the largest concentration of staff at the company, housing more than 800 ...

  4. Il y a 4 jours · Nintendo boss Shuntaro Furukawa recently explained to his investors: "Game development today is more prolonged, more complex, and more advanced. That is unavoidable. To deal with this, we are continually expanding our development resources and making the necessary investments." The company's executive officer Takashi Tezuka agreed, but added ...

  5. Il y a 4 jours · Image: Nintendo. Games are only getting bigger, and if you're wondering what Nintendo's take is on lengthy development cycles, the company president thinks it's "unavoidable". During the recent ...

  6. Il y a 4 jours · Highlights. Nintendo executives attribute long game development cycles to continuing advancements in hardware. The company is aiming to shorten these cycles by expanding its development resources ...

  7. Il y a 4 jours · 8 Comments. Nintendo president Shuntaro Furukawa has explained to investors that games are now taking more time and more resources to develop and that is impacting development times. However, he says to remedy this, the Kyoto-based company is “continually expanding our development resources and making the necessary investments.”.