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  1. osu! - Rhythm is just a *click* away! With Ouendan/EBA, Taiko and original gameplay modes, as well as a fully functional level editor.

    • Support the Game

      osu! is free-to-win – supporting osu! won’t give you any...

    • Forums

      Let's move osu! forwards. Discuss projects, considerations,...

    • News

      News - welcome | osu!

    • Guest

      osu! » beatmaps » Ikimono Gakari - Netsujou no Spectrum....

  2. Explore a comprehensive listing of beatmaps available for the rhythm game osu! on their official website.

  3. fr.wikipedia.org › wiki › Osu!osu! — Wikipédia

    osu! est un jeu de rythme gratuit et open source pour Windows, Mac OS et Linux, créé par Dean «peppy» Herbert, programmé en C#, lancé depuis le 16 septembre 2007, et inspiré du jeu osu! Tatakae! Ōendan (connu en occident sous le nom d'Elite Beat Agents) sur Nintendo DS.

  4. www.youtube.com › @osugameosu! - YouTube

    Discover the rhythm game osu! and learn how to play with tutorials and tips on the official YouTube channel.

    • osu!
    • Status
    • Running osu!
    • Developing a custom ruleset
    • Developing osu!
    • Contributing
    • Licence

    A free-to-win rhythm game. Rhythm is just a click away!

    This is the future – and final – iteration of the osu! game client which marks the beginning of an open era! Currently known by and released under the release codename "lazer". As in sharper than cutting-edge.

    This project is under constant development, but we do our best to keep things in a stable state. Players are encouraged to install from a release alongside their stable osu! client. This project will continue to evolve until we eventually reach the point where most users prefer it over the previous "osu!stable" release.

    A few resources are available as starting points to getting involved and understanding the project:

    •Detailed release changelogs are available on the official osu! site.

    •You can learn more about our approach to project management.

    Latest release:

    You can also generally download a version for your current device from the osu! site. If your platform is unsupported or not listed above, there is still a chance you can run the release or manually build it by following the instructions below. For iOS/iPadOS users: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow peppy on twitter for announcements. Our goal is to get the game on mobile app stores in early 2024.

    osu! is designed to allow user-created gameplay variations, called "rulesets". Building one of these allows a developer to harness the power of the osu! beatmap library, game engine, and general UX for a new style of gameplay. To get started working on a ruleset, we have some templates available here.

    You can see some examples of custom rulesets by visiting the custom ruleset directory.

    Prerequisites

    Please make sure you have the following prerequisites: •A desktop platform with the .NET 8.0 SDK installed. When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of Visual Studio, JetBrains Rider, or Visual Studio Code with the EditorConfig and C# plugin installed.

    Downloading the source code

    Clone the repository: To update the source code to the latest commit, run the following command inside the osu directory:

    Testing with resource/framework modifications

    Sometimes it may be necessary to cross-test changes in osu-resources or osu-framework. This can be quickly achieved using included commands: Windows: macOS / Linux: Note that these commands assume you have the relevant project(s) checked out in adjacent directories:

    When it comes to contributing to the project, the two main things you can do to help out are reporting issues and submitting pull requests. Please refer to the contributing guidelines to understand how to help in the most effective way possible.

    If you wish to help with localisation efforts, head over to crowdin.

    osu!'s code and framework are licensed under the MIT licence. Please see the licence file for more information. tl;dr you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.

    Please note that this does not cover the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law.

  5. en.wikipedia.org › wiki › Osu!osu! - Wikipedia

    Osu! [a] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. Inspired by gameplay of the Osu! Tatakae! Ouendan series, it was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS. [citation needed] Osu! ' s ...

  6. www.jeuxvideo.com › jeux › jeu-78493osu! - jeuxvideo.com

    osu! est un jeu de rythme en ligne gratuit dont le gameplay est grandement inspiré d'autres titres célèbres du même genre. Le jeu permet une grande personnalisation ainsi que des classements ...

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