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  1. 12 mai 2023 · In an interview, The Legend of Zelda: Tears of the Kingdom director Hidemaro Fujibayashi says the Nintendo Switch game’s new take on dungeons were built to be jumped into and out of with magical ...

  2. 12 mai 2023 · The Legend of Zelda producer Eiji Aonuma and Tears of the Kingdom director Hidemaro Fujibayashi found their way by looking to Breath of the Wild ’s thrill-seeking experimenters and trusting ...

  3. 20 déc. 2023 · As more and more year-end interviews with The Legend of Zelda Series Producer Eiji Aonuma and Tears of the Kingdom Director Hidemaro Fujibayashi are published, it’s easy for readers to feel the need to flinch whenever they see a new headline, anticipating the next exciting — or, for a growing number of players, dissapointing — revelation about the series post-Tears of the Kingdom ...

  4. Hidemaro Fujibayashi is known for The Legend of Zelda: Breath of the Wild (2017), The Legend of Zelda: Tears of the Kingdom (2023) and The Legend of Zelda: A Link to the Past and Four Swords (2002). Menu. Movies. Release Calendar Top 250 Movies Most Popul ...

  5. Hidemaro Fujibayashi is a Japanese game designer at Nintendo. He is best known for acting as game director on the Legend of Zelda series, including Wii U and Switch instalment Breath of the Wild and Wii’s Skyward Sword. Previously he had worked on the series at Capcom, designing Game Boy Color’s Oracle of Ages / Seasons and Game Boy Advance ...

  6. Hidemaro Fujibayashi. Hidemaro Fujibayashi. Hidemaro Fujibayashi (japanisch 藤林 秀麿, Fujibayashi Hidemaro, geboren 1. Oktober 1972) ist ein japanischer Spieleentwickler bei Nintendo. Vorher Entwickler bei Capcom, ist Fujibayashi ein Planer und Regisseur der Reihe The Legend of Zelda .

  7. Hidemaro Fujibayashi (藤林 秀麿 , Fujibayashi Hidemaro, born October 1, 1972) is a Japanese video game designer working for Nintendo. He is best known for his contributions to the action-adventure game series The Legend of Zelda, for which he has served as planner, writer and director. Before he entered the video game industry, Fujibayashi had designed layouts of haunted attractions for ...